Thank you everyone, for making WiiMart last so long we're making it to one full year of public access!
But alas, niche projects like WiiMart are subject to motivation loss, funding issues, community decline, lack of technical knowledge, and other hurdles.
Recently, we've been acknowledging and discussing what the project has been through, if the project can survive due to these issues, and even if staff members are staying.
So on this anniversary, and as a coping last ditch effort, I'm going to gather what the community thinks about the project. Cue the form!
Here it is, this form has questions based on your experience with WiiMart and even if you are willing to help it out.
This wasn't a Q&A due to timezone issues. I will use this form to get issues answered by those who can handle it.
I get back to you on March 12 with the actions that staff may take, so it can be on the anniversary.
For games like Just Dance 2015 and Rock Band 3. You will need a computer for this and access to a terminal emulator.
Support for DLC has been added to some titles like Phoenix Wright: Ace Attorney and Mega Man 9.
The buttons are designed for x64. Please use these buttons instead.
It is recommended that you place it in Desktop or a folder on Desktop for easy access.
Start by initalizing the patcher, this will create the folders needed.
Enter WiiMartPatcher_x64.exe --init (or WiiMartPatcher_x86.exe --init ) to initialize.
Place your game(s) in wbfs.
Inside of the WIT ZIP, copy the bin folder and take it to wit.
Run the patcher by entering WiiMartPatcher_x64.exe (or WiiMartPatcher_x86.exe ). It will take some time.
You will find your final WBFS files in the final folder. Take them to an external drive and use them in USB Loader GX, WiiFlow, etc.
See this guide on information on how to structure your files.
The buttons are designed for x64. Please use these buttons instead.
It is recommended that you place it in Desktop or a folder on Desktop for easy access.
Start by initalizing the patcher, this will create the folders needed.
Enter chmod +x WiiMartPatcher-static_x64 (or chmod +x WiiMartPatcher-static_x86 ) to make the patcher executable.
Enter ./WiiMartPatcher_x64.exe --init (or ./WiiMartPatcher_x86.exe --init ) to initialize.
Inside of the WIT ZIP, copy the bin folder and take it to wit.
Place your game(s) in wbfs.
Run the patcher by entering ./WiiMartPatcher-static_x64 (or ./WiiMartPatcher-static_x86 ). It will take some time.
You will find your final WBFS files in the final folder. Take them to an external drive and use them in USB Loader GX, WiiFlow, etc.
See this guide on information on how to structure your files.